The disparate party members reunite at the the wizard’s tower (Adrik, Aeun and Perrin having scouted the other way around the wall, through the feygrove and past some spiders). The Flesh-Golem Elaida was in the process of trying to run away, squeezing her massive body through the tiny doorway while carrying the broken corpse of her undead love – when, from the outside perspective, a large scaled and clawed hand reached over her shoulder and pulled her hair back to expose the neck, followed immediately by a quick slice by a curved blade, severing the head cleanly.
Adrik pushed the body back through the door, while Vic – who was running down the stairs at that very moment – helped cover up the immediate signs of battle (an Orc patrol was coming up the street). Meanwhile, Iata cried in a corner. Despite the sounds of light sobbing, the patrol didn’t attempt to come in – through they did leave two guards outside. Vic, eventually, managed to quiet Iata’s sobbing with some soothing talk.
Insude, Rabite noted that the areas of wild magic in the room were beginning to converge on the body of the fallen undead wizards – and would eventually reanimate it. He moved to destroy the body further, to slow the process but was intercepted by Vic… who then wrote a quite lovely note apologizing for all the backstabbing she did, and explaining that it was only because she really wanted some of the wizard’s stuff and didn’t think he would have let it go if they asked.
Upstairs, it was revealed that the battle had begun to melt some of the frozen bodies. The wizard’s apprentices would eventually escape, but not soon. The first escapee was a strangely patched together Warforged, whom Aeun took to calling Jasper. Jasper was covered in the rotting remains of a flesh-suit-disguise, and spoke of accomplishing its primary purpose: to introduce the “power source” to the “primary target” – that is, to kill as many hostiles on the abbey grounds as possible, then find a dragon on one of the lower catacomb levels and slay it by letting it swallow the large bomb in his chest.
Another to escape was an undead tiefling in grand armor – a particularly devilish and well built man who introduced himself as “”/campaigns/against-the-coming-storm/characters/hajak-demarchus" class=“wiki-content-link”>General Demarchus." He allowed that he was in their debt for his escape, and so offered them some small assistance in exchange. His forces had marched on the Abbey as part of some grand war between his city, Vor Rukoth, and Gloomwrought for control of the region. He mentioned that the dragon roosting in the temple was likely one who had assisted his forces in their attempted conquest, but had never been particularly loyal.
The party, exhausted from twenty-four hours of fighting straight, made it’s way to the nearby woods in search of a place to sleep (Vic, Aeun, and Perrin slaughtering a hapless pair of orcs watching the tower in the process). The party picked its way carefully through a garden filled with giant spiders and exuvia sitting in large tangled webs, Vic and Perrin carefully clearly the webs as they went.
Perrin, upon realizing that the woods were full of displacer beasts, disappears to attempt to track one, and Aeun, enthralled by the idea of giant cats with tentacles joins him in his search. The others make their way to the belltower, where they see an Eladrin woman fleeing from a pair of displacer beasts…straight into a flock of stirges. The stirges swarm the party, attaching themselves to anyone bleeding, but strangely seemed to turn quickly on each other and the displacer beasts, joining a long line of enemies that suddenly switched sides mid-battle for no apparent reason while Mara happens to be nearby.
The party manages to save the Eladrin, who identifies herself as Analastara Velfarren and leads them to the Font of the Feygrove, where they encounter Lord Berrian Velfarren, her brother and the head of the family of Eladrin. The lord grants them his hospitality, allowing them to drink from the fountain and receive visions of the abbey’s past. He also confesses to posessing the Vizier card, and suggests that he might be willing to part with it should he be certain that he does not need it to uncover the truth of his father’s presence in the abbey. Lord Berrian wants information about his father, particularly information that would allow him to claim the land that Lord Padraig thinks the eladrin are squatting on. The party goes to sleep within the shelter of the Eladrin camp, preparing to assault the abbey in the early morning.